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There are, some might say, as many
MU*s on the internet as there are stars in the heavens above.
However, not all of them burn brightly, or twice as long as others.
Indeed, some manage only a brief spark before they fall into the
darkness of obscurity once more, never to be heard of again...
However, after eight years of
evolution, OtherSpace aims to be one of those that provide
all the right elements to make it one of those stars that
burns bright, burns long, and makes people stop and point at that
light in the sky that stands out against all the others.
These are just some of the
features that have permitted OtherSpace to burn as long as it has:
Free to play
Online since 1998, created by Wes
Platt, developer of
Chiaroscuro: The Interactive Fantasy Saga
and
Star
Wars: Reach of the Empire.
Numerous worlds to inhabit and
explore.
More than a dozen races, humanoid
and alien, to portray.
Alts allowed after 30 days of
play as first character.
Evolving storylines, driven both
by staffers and the cause-and-effect interactions of players.
Marson's System 3.0 virtual
objects.
FUDGE-based skill system and
taskroll management.
Travel the galaxy in ships
powered by Gepht's HSpace travel engine.
In-game news system brings
headlines from around the cosmos.
Dolfan's medical system for
doctors to treat patients.
Russkaya's starship repair system
for grease monkeys to tinker with their vessels.
Chalice's +Speak 2.0, allowing
communication in alien languages.
Spend XP to boost a refereed
taskroll to see if you can accomplish an unlikely feat.
Earn XP and roleplaying awards
through +votes.
Keep track of or schedule your
own upcoming events with +calendar.
Check out canonical
information in our +LIU system.
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